package ozu.project.State;

import ozu.project.RiskTurkey;
import ozu.project.regions.OzuRegion;


public class ReinforceState extends AbstractState {
    public ReinforceState(RiskTurkey parent) {
        super(parent);
    }

    @Override
    public void onRegionClick(OzuRegion region) {
        if (region.getOwner().equals(this.risk.getActivePlayer())){
            region.getOwner().addArmyToRegion(region);
        }
    }

    @Override
    public boolean isRelevantNeighbour(OzuRegion focused, OzuRegion neighbour) {
        return false;
    }
}
